how can i create tht whole intro/login screens with the character selector the MOTD and the commands with the join game and everything. someone plz helpp
ill credit u for ur help plzzz
ps. the beginnign thing in reo2
Mokt is in the Host tab and the Character Selection is in the options.
no no! i want to know how to MAKE MY OWN character selector and how to MAKE the MOTD in my OWN GAME.
It's in coding.. You can't just slap something you think is small up on here.. You designate a variable for characters, then you set it to input on log-in, and you have it list the characters, and you set up for each character: Jill would be THIS icon, and Chris would be THIS icon, and blah blah blah.. As for me, I made costume selection for mine. That's kind of an easy thing to figure out.. Read the documents and look at libraries.. I'm sure someone has character-selections coded somewhere.. If not, they really need one.
nah yo i know its in coding. thats what im aksing. help me with the coding i have no clue how to code the character selector
If you have no clue how to code a starting protocol, what makes you think you'd get anywhere with anything else.. You still have to program the guns, the zombies, the bosses, the terrain, the explosions... Not to mention, you have to make REALLY good-looking weapons. I don't mean the ones on the screen. Those are horrible pixels.. I mean the detailed pictures in the inventory. =P
so once u know the codes then um where do u put the codes o.o?
You create the text files and name them according to what they contain.. Start-up would be "Admin" or "World." Mobs would be in "mob" or whatever.. The name really doesn't matter, but it's a clue as to what each file contains. And you program things in and don't forget to put notes
( //text............... or /* text */ )
incase you forgot or for other people to read.